Joker Configuration
Card Selection
as any suitWild Card
1 in 4 chance to
destroy cardGlass Card
while this card
stays in handSteel Card
is in hand
at end of roundGold Card
for +20 Mult
1 in 15 chance
to win $20Lucky Card
card 1 timeRed Seal
Keep using the classic optimizer above, or open a Balatrolator-powered version 2 module for manual round data and alternate verification.
The original module above is still the fastest way to optimize joker order and hand selection. Use it when you want a direct answer for “what should I play?” with the current balatrocalc workflow.
Editable score workbench for Calculator 3: choose played cards, card enhancements, editions, hand level, run state, and Jokers, then inspect the base hand, card modifier, Joker phases, and best order move.
Free online tools to optimize your Balatro gameplay. Calculate scores, optimize joker order, and find the best plays.
Calculate the exact score of any poker hand in Balatro. See how chips and mult combine for your final score.
Get detailed score breakdowns showing exactly how chips × mult is calculated with your cards and jokers.
Test different joker combinations and see their effects on your hand scores in real-time.
Optimize joker positioning. The calculator shows how different joker orders affect your final score.
Automatically find the best hand to play and optimal joker arrangement for maximum scores.
Solve complex Balatro scenarios and find the mathematically optimal play for any situation.
Looking for specific joker combinations? Try our Balatro seed generator to find seeds with Blueprint, DNA, and other powerful jokers.
Need mod help instead of score math? Read the Balatro Mod Manager guide for the clean Steam-first setup path.
Balatro’s final score for a hand is always Score = Chips × Mult. The tricky
part is that lots of effects modify current Chips/Mult in a specific order—especially Jokers—so
swapping Joker order can change your result.
Chips × Mult.If you have both “+Mult” and “XMult” effects, putting XMult later often yields a higher Mult.
Example: start at Chips=100, Mult=10. Joker A gives
+10 Mult, Joker B gives X2 Mult.